"It began life just a year after SimCity 4's 2003 launch," writes the blog PCGamesN. "Now, over 20 years later, it's still going strong with the arrival of Network Addon Mod update 50."
The SimCity 4 Network Addon Mod, or simply 'NAM' among the community, has long been a de facto recommendation to anyone looking to pick up the classic city builder. It's a comprehensive overhaul to the game's transportation and infrastructure networks that combines key fixes with a vast set of additional build pieces such as overpasses, intersections, on-ramps, roundabouts, and so on.... [Y]ou'll be able to place down elements adjacent to one another that might previously have needed a one-tile gap between them. Streets can be dragged diagonally, slope tolerances have been improved, and you can build tunnels with the street network.
The new version also includes a fix for the 'Eternal Commuter Loop' bug, which might sound fairly innocuous if you're not deep in the weeds. In actuality, it's a 23-year-long frustration that has plagued modders ever since launch. Essentially, it's a problem with the regional pathfinding across city boundaries in certain layouts, causing your Sims to bounce from location to location in search of work without actually taking up a job in any of them. Your zone demand is ruined, traffic builds to unsustainable levels, and the economy falls to pieces before your very eyes. Until now, the only real solution was to simply avoid building layouts that gave your commuters the chance to loop between locations. Now, by blocking specific neighbor-to-neighbor routes while allowing the rest to run as normal, the problem has been resolved...
Equally impressively, the mandatory implementation of the DLL has reduced the size of the NAM codebase "by almost 90% and by more than ten million lines, making it easier to maintain and reducing the chance of bugs."
Thanks to long-time Slashdot reader Striek for sharing the news.
Read more of this story at Slashdot.